Frame generation is kind of junk, causes problems in some games, I wonder if AMD's implementation causes higher latency and other issues too.
Going by UE5 videos you still need a beefy GPU to run the games well regardless of having DLSS/FSR, it helps boost the FPS but it doesn't make up enough for having a weaker GPU. You can get away with an upper end card, otherwise you need a 4090. It's that demanding.
You can get away with an upper end card (not highest most expensive) but otherwise you need a 4090 if you want high FPS, yes, there's videos all over youtube showing how demanding UE5 games are even if you use DLSS.
For the UE5 games i have seen they are either unoptimized or UE5 is just too demanding for current gen. I remember earlier in the year watching a indie dev mess around in UE5 to show off the features and he built a forest area and was getting 45fps with a 4090 at 4k. Remnant 2 just came out using UE5 and it also gets about 45-50fps with a 4090 in 4k. But in Remnant 2's case i think it was also unoptimized because the devs straight up said they designed the game with upscaling being a necessity. Remnant 2 doesn't even look that good compared to what i saw from that indie dev's forest area too but even with optimization you probably need something like a 4090 to get close to 4k60 for a game that fully utilizes UE5 because i think Remnant 2 didn't use all the big features of UE5 since they came out later in development.
demanding? what? it's there to give cards a boost to framerate by at least 33% as it creates a frame betwen 2 traditional frames. The only downside is if it isn't implemented well it can cause motion interpolation artefacts same as with say the ones on your TV.
The only requirement is you have a high enough framerate to A) make sure the latency is managable and B) it has enough date to pull from to not effect image quality in an overly negative way. for me you need to get your base frames at least 60fps, anything lower and the latency and artefacts are horrible. Digital foundry advises that a frome rate of 90+ with frame gen gives a an optimal experience. so 60fps + FG(33%) = 90fps.
Please don't comment on PC if you know nothing about it, as you just seem like one of those long list of people who say "ugggh you need to spend £1500 on a GPU to play on PC and get a better experience than console". This is nonsense.
Problem with FG is the latency and artefacts is awful with anything under a base FPS of 60fps, and I imagine that it'll be worse on console due to AMD's approach of jack of all trades but not as good as nvidia and the higher base latency on console compared to PC, it won't be optimal. Most games coming out going forward will be 1080p or less at 60fps with that and the high latency it'll be horrible.
I'm happy to be proved wrong but I can't see it been a great option.
I am concerned about FSR3 and how that will work for PS5. He specifically said Xbox and Direct X12 will benefit from FSR3 support which would leave the PS5 hanging. The Xbox Series consoles run on a version of Windows, and we know Direct X is not available on any other OS than Windows.
This is leaving me to believe that the PS5 will not benefit from this update outside of developers that patch it in or future UE5 games. We need someone to interview him and ask these specific questions.
Oh wow I wonder if this works on PS5 and Xbox Series.
Frame generation is kind of junk, causes problems in some games, I wonder if AMD's implementation causes higher latency and other issues too.
Going by UE5 videos you still need a beefy GPU to run the games well regardless of having DLSS/FSR, it helps boost the FPS but it doesn't make up enough for having a weaker GPU. You can get away with an upper end card, otherwise you need a 4090. It's that demanding.
Anyone know if this frame gen works with any modern amd card or is it exclusive to new 7000 series cards.
Problem with FG is the latency and artefacts is awful with anything under a base FPS of 60fps, and I imagine that it'll be worse on console due to AMD's approach of jack of all trades but not as good as nvidia and the higher base latency on console compared to PC, it won't be optimal. Most games coming out going forward will be 1080p or less at 60fps with that and the high latency it'll be horrible.
I'm happy to be proved wrong but I can't see it been a great option.
Bullshit title. Only works across all DX11 and 12 games with an AMD card.