Runs quite well with good enough hardware it seems, but even then I still think it should run a bit better than it does given the hardware thrown at it, but it still doesn't matter as I would get bored and the game doesn't interest me.
I managed to get Starfield Upscaler working, but it crashes a lot. You will need UpscalerBasePlugin and Starfield Upscaler from Nexus mods, the latest nvngx_dlss.dll file (DLSS 3.5 works on all RTX cards). If you have a 4000 series they also have DLSS-G to enable Frame Generation, different mod though.
This game is horribly optimised for PC, I noticed when I look at glass in this game my FPS tanks, everything runs fine until I have a window appear in frame.
Ok, so this game is only partially optimised on PC, Nvidia and Intel cards and Intel processors are very poorly implemented. Starfield not supporting 85% of the PC card market is unbelievable, like DF said a AAA title should support every major card
Along with better settings. I think Alex was being kind about how bad the options are. I commend Bethesda with launching in so much better shape than they have in the past, but baffled they couldn't manage to include something like an FOV slider or gamma settings.
Tbh the partnership with amd was disappointing and honestly think its part of the reason the game doesn't look particularly great a lot of the time.
I'm running it at 4k ultra settings on my mobile 4080 and fps goes anywhere from the 50s-30s.
If dlss3 and fg were included you bet your ass I'd be more consistently at 60s.
I also thing it's part of the reason there is no ray traced reflections cause amd cards suck at it so bethesda left it out.
This game visually leaves a lot to be desired majority of the time, interiors look quite nice but considering the fps I'm getting and the somewhat lacklustre graphics bethesda can defs improve this game
Don't get me wrong the game runs fine even when it dips, its performs a lot better than most PC games at launch, its just considering its not utilizing the latest in graphics technology such as ray tracing and while the metals and interiors look great, plant life and outside textures look pretty ugly it should be performing better than it is.
Unfortunately I'm running Nvidia and a intel I9 CPU both of which seem to be gimped for some reason, not looking at you AMD!!!
I'm running a i9 10900k, rtx3080, I have better frame counts than you but I have a few .ini tweaks and DLSS mod, 4k running with high settings. I have a major dip in frames though when a transparency like a window is in view, my ship for example fps is good until the small windows near your bed are in view or the door to the cockpit, then it dips massively. Or the first mission where you go into the research outpost, just before the end where you open the safe and clime the ladder to the roof there's a big window, the entire area plays nice and smooth until that window is in view, then it's bye, bye fps.
I have to agree with digital foundry that the PC version is the way to go. But no Nvidia or DLSS support from Bethesda is mind boggling. Waiting for a mod to do their job is comical
Textures look sharper on rog ally than series x(theres no setting for texture quality). Might be the sharpening effect i use though. Both xbox and pc versions are amazing. The picture quality is very high no matter the few graphic settings. No jaggies, really derailed textures, high detail etc. Super clean picture.
I dont understand when people say its cpu instinsive. When i play on rog ally the info screen show like 20-40% cpu usage usually low 30%s. Its more gpu bound.
Ive tried it on my laptop ...it has a GTX 2060. I've optimized the settings for what matters and getting over 30fps easy. Very playable. Probably doesn't scale up to well with higher end cards but I haven't had much performance issue.
Runs quite well with good enough hardware it seems, but even then I still think it should run a bit better than it does given the hardware thrown at it, but it still doesn't matter as I would get bored and the game doesn't interest me.
I managed to get Starfield Upscaler working, but it crashes a lot. You will need UpscalerBasePlugin and Starfield Upscaler from Nexus mods, the latest nvngx_dlss.dll file (DLSS 3.5 works on all RTX cards). If you have a 4000 series they also have DLSS-G to enable Frame Generation, different mod though.
This game is horribly optimised for PC, I noticed when I look at glass in this game my FPS tanks, everything runs fine until I have a window appear in frame.
Tbh the partnership with amd was disappointing and honestly think its part of the reason the game doesn't look particularly great a lot of the time.
I'm running it at 4k ultra settings on my mobile 4080 and fps goes anywhere from the 50s-30s.
If dlss3 and fg were included you bet your ass I'd be more consistently at 60s.
I also thing it's part of the reason there is no ray traced reflections cause amd cards suck at it so bethesda left it out.
This game visually leaves a lot to be desired majority of the time, interiors look quite nice but considering the fps I'm getting and the somewhat lacklustre graphics bethesda can defs improve this game
Even with 4090 setup todd says upgrade to 5090 to be able to run this game very well.
The game seems to default to 4k 60 for me on all high settings. I’m running a 4070/ I9 combo